• Twitch

Does Twitch Pay More for Gaming or IRL Content? Revenue Compared

  • Felix Rose-Collins
  • 3 min read

Intro

One of the most common questions streamers ask when choosing a category is whether Twitch pays more for gaming streams or IRL (Just Chatting) content. The short answer is:

Twitch does not directly pay more for one category over the other — but IRL content usually earns more in practice.

The difference comes down to engagement, watch time, and monetization behavior, not Twitch favoritism.

This article breaks down:

  • How Twitch pays gaming vs IRL streams
  • Ad revenue and CPM differences
  • Subscription and donation behavior by category
  • Earnings per viewer hour
  • Which category is more profitable at different sizes

How Twitch Pays Streamers (Category Doesn’t Change the Rules)

Twitch pays creators the same way regardless of category:

  • Ads: Based on ad impressions (CPM/RPM)
  • Subscriptions: Monthly recurring revenue
  • Bits & Donations: Viewer-driven
  • Sponsorships: External, engagement-based

There is no built-in bonus for gaming or IRL content. Twitch doesn’t say:

“Gaming streams get higher CPM.”

Instead, audience behavior determines earnings.

Ad Revenue: Gaming vs IRL

CPM Is Similar Across Categories

Typical Twitch CPM:

  • $2 – $10 per 1,000 ad impressions

Gaming and IRL streams both fall into this range.

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However, RPM (revenue per 1,000 views) often differs.

Why IRL Often Earns More From Ads

IRL streams (Just Chatting, travel, lifestyle) tend to have:

  • Longer average watch time
  • Fewer scene switches
  • Less viewer drop-off during ads

That leads to:

  • More ad impressions per viewer
  • Better ad completion rates
  • Higher effective RPM

Typical RPM ranges:

  • Gaming: $0.50 – $2.50
  • IRL / Just Chatting: $1.50 – $4.00+

Not because ads pay more — but because viewers stay longer.

Subscriptions: Where IRL Pulls Ahead

Subscriptions are the biggest income source on Twitch, and this is where IRL shines.

Gaming Streams

  • Viewers focus on gameplay
  • Less direct interaction
  • Lower emotional attachment
  • Lower sub conversion rate

IRL / Just Chatting Streams

  • Direct conversation
  • Personal connection
  • Community-driven content
  • Higher loyalty

Typical sub conversion rates:

  • Gaming: 1–3%
  • IRL / Just Chatting: 3–8%+

That difference compounds massively over time.

Donations & Bits: The Biggest Gap

This is where IRL content often dramatically outperforms gaming.

Gaming Streams

  • Donations tied to wins/losses
  • Less frequent interaction
  • Lower average donation per viewer

IRL / Just Chatting Streams

  • Viewers feel seen and heard
  • Emotional moments happen live
  • Donation alerts become part of the show
  • More spontaneous support

Earnings per viewer hour (donations & Bits):

  • Gaming: $0.01 – $0.08
  • IRL: $0.05 – $0.30+

Many IRL streams earn more from donations alone than gaming streams earn from ads + donations combined.

Earnings per Viewer Hour (Best Comparison Metric)

When comparing categories fairly, viewer hour earnings tell the real story.

Gaming Streams

  • Small channels: $0.01 – $0.04
  • Mid-sized: $0.04 – $0.10
  • Large: $0.10 – $0.20+

IRL / Just Chatting Streams

  • Small channels: $0.05 – $0.10
  • Mid-sized: $0.10 – $0.30
  • Large: $0.30 – $0.80+

This is why many creators pivot from gaming to IRL once they build an audience.

Sponsorships: IRL Has an Edge

Brands generally prefer IRL content because:

  • The streamer’s personality is front-and-center
  • Products can be discussed naturally
  • Engagement is visible in chat
  • Audience trust is higher

Average sponsorship potential:

  • Gaming: Often performance-based or niche
  • IRL: Broader lifestyle, tech, finance, travel deals

At scale, IRL sponsorships often exceed Twitch-native revenue.

When Gaming Can Still Earn More

Gaming can outperform IRL when:

  • The streamer is elite or highly skilled
  • The game has a massive competitive audience
  • The streamer is tournament-focused
  • The content is rare or educational
  • The creator has esports backing

Top competitive gamers can earn huge money — but the average gaming streamer earns less per viewer than IRL creators.

Small Streamers: Which Is Better?

For small channels:

  • Gaming: Easier to start, harder to monetize
  • IRL: Harder to start, easier to monetize once traction exists

IRL requires confidence and interaction skills but often monetizes faster with fewer viewers.

Category Switching: Why Many Streamers Mix Both

Many successful streamers:

  • Use gaming to attract viewers
  • Use IRL to monetize
  • Start streams with Just Chatting
  • End with gameplay (or vice versa)

This hybrid approach maximizes:

  • Discovery
  • Engagement
  • Revenue per hour

Common Misconceptions

“Twitch pays more for IRL.” False. Viewers pay more in IRL streams.

“Gaming is dead for money.” False. It’s just harder to monetize per viewer.

“Ads matter more in IRL.” Subs and donations still dominate in both.

Final Answer: Does Twitch Pay More for Gaming or IRL Content?

Twitch pays the same rates — but IRL content usually earns more.

In practice:

  • IRL / Just Chatting streams generate higher earnings per viewer
  • Gaming streams rely more on scale and skill
  • IRL monetizes faster with fewer viewers
  • Gaming can win at the very top level

If your goal is maximum income per viewer, IRL content usually wins. If your goal is competition, gameplay, or esports, gaming still makes sense.

On Twitch, engagement beats category — every time.

Felix Rose-Collins

Felix Rose-Collins

Ranktracker's CEO/CMO & Co-founder

Felix Rose-Collins is the Co-founder and CEO/CMO of Ranktracker. With over 15 years of SEO experience, he has single-handedly scaled the Ranktracker site to over 500,000 monthly visits, with 390,000 of these stemming from organic searches each month.

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